Shaurya Pandey

Gameplay/AI Engineer

Sneak peek into my project work

Latest Projects

Crimson Knight

An ambitious, high quality soulslike game being developed on Unreal by a team of 18 students at Florida Interactive Entertainment Academy and 10 contractors

Rounds

A remake of the popular game Rounds developed alongside 4 other programmers from FIEA on our custom game engine written in C++

Street Fighter

I developed this clone of the original Street Fighter with the barest of tools using C and OpenGL

Dance to the Vinyl

Developed a 2D musical game on a 68000 microprocessor

Latest Articles

A Philosophy of Craft: Abstractions and Entropy in Software Engineering

Making a case for Monolithic architecture